I am a pixel artist and animator with a focus on game art. My specialty is creating assets for fighting and side-scrolling games, both in terms of scenarios and characters, and visual effects, but I can also do top-down assessment. I am available to adapt to the client's work format and also learn new techniques or ways of performing my services.
I worked at Statera in several positions, such as animator, game designer, concept artist, art director, pixel artist, creative director and even programmer in Construct 3. There I learned many advanced organizational work techniques, and gained experience working with large and small teams. It was a great place to work, where there was a lot of respect and a great opportunity to grow as a professional and as a person.